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Farmer Character Design

In this project, I modeled a farmer-themed character, focusing on a stylized and cohesive look. During the modeling process, I also designed additional props to complement the character’s clothing and enhance the surrounding environment. The background used in the final render is a 2D farm scene created by:
https://www.artstation.com/bigface

After completing the modeling, I rigged the character using Maya's Advanced Skeleton system, which allowed for dynamic posing. To demonstrate animation potential, I used Mixamo to add idle and walk animations. These animations give a better sense of how the character would appear in motion. A video of the rig is also available to showcase the flexibility of the setup.

Idle Animation

Walk Animation